Blood on the Clocktower

Whose Cult is it Anyway?

Written by Aero


Dusk
Preacher The Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Witch The Witch chooses a player.
Cerenovus The Cerenovus chooses a player & a character. Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.
Fearmonger The Fearmonger chooses a player. If the player wasn't already marked with the FEAR reminder, declare that "the Fearmonger has chosen a player."
Fearmonger The Fearmonger chooses a player. If the player wasn't already marked with the FEAR reminder, declare that "the Fearmonger has chosen a player."
Lycanthrope The Lycanthrope chooses a player
Fang Gu The Fang Gu chooses a player. If they chose an Outsider (once only): Replace the Outsider token with the spare Fang Gu token. Put the Fang Gu to sleep. Wake the target. Show the YOU ARE and Fang Gu tokens & give a thumbs-down.
No Dashii The No Dashii chooses a player.
Lord of Typhon The Lord of Typhon chooses a player.
Lil' Monsta Wake all Minions, allow them to choose a babysitter. A player might die.
Choirboy If the Demon killed the King, point to the Demon player.
Oracle Give a finger signal.
Seamstress The Seamstress might choose 2 players. Nod or shake your head.
Balloonist Show a player with a different character type to previously.
Village Idiot Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player.
King If the dead equal or outnumber the living, show the character token of an alive player.
Cult Leader The Cult Leader might change alignment. If so, show the YOU ARE info token and a thumbs up or down for their new alignment.
Dawn