PreacherThe Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Witch
The Witch chooses a player.
Cerenovus
The Cerenovus chooses a player & a character. Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.
Fearmonger
The Fearmonger chooses a player. If the player wasn't already marked with the FEAR reminder, declare that "the Fearmonger has chosen a player."
Fearmonger
The Fearmonger chooses a player. If the player wasn't already marked with the FEAR reminder, declare that "the Fearmonger has chosen a player."
Lycanthrope
The Lycanthrope chooses a player
Fang Gu
The Fang Gu chooses a player. If they chose an Outsider (once only): Replace the Outsider token with the spare Fang Gu token. Put the Fang Gu to sleep. Wake the target. Show the YOU ARE and Fang Gu tokens & give a thumbs-down.
No Dashii
The No Dashii chooses a player.
Lord of Typhon
The Lord of Typhon chooses a player.
Lil' Monsta
Wake all Minions, allow them to choose a babysitter. A player might die.
Choirboy
If the Demon killed the King, point to the Demon player.
Oracle
Give a finger signal.
Seamstress
The Seamstress might choose 2 players. Nod or shake your head.
Balloonist
Show a player with a different character type to previously.
Village Idiot
Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player.
King
If the dead equal or outnumber the living, show the character token of an alive player.
Cult Leader
The Cult Leader might change alignment. If so, show the YOU ARE info token and a thumbs up or down for their new alignment.