Lord of Typhon
Replace neighbors of the Lord of Typhon with Minions, wake them, tell them their new alignment and character, then do minion info.
Minion Information
Demon Information
King
Wake the Demon. Show the THIS PLAYER IS token and the King token, then point to the King.
Preacher
The Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Lil' Monsta
Wake all Minions, allow them to choose a babysitter.
Witch
The Witch chooses a player.
Cerenovus
The Cerenovus chooses a player & a character. Put the Cerenovus to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token, the Cerenovus token, then the madness-character token.
Fearmonger
The Fearmonger chooses a player. Declare that "the Fearmonger has chosen a player."
Pixie
Show the Townsfolk character token marked MAD.
Seamstress
The Seamstress might choose 2 players. Nod or shake your head.
Noble
Point to all three players marked KNOW
Balloonist
Show any player.
Village Idiot
Choose a Village Idiot to be drunk. Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player.
Cult Leader
The Cult Leader might change alignment. If show, show the YOU ARE info token and a thumbs up or down for their new alignment.