Blood on the Clocktower

Revenge of the Martian Vampires

Written by ropeperson


Dusk
Poisoner The Poisoner chooses a player.
Courtier The Courtier might choose a character.
Innkeeper The Innkeeper chooses 2 players.
Snake Charmer The Snake Charmer chooses a player. If they chose the Demon: Show the YOU ARE & Demon tokens. Give a thumbs down. Swap the Snake Charmer & Demon tokens. Put the old Snake Charmer to sleep. Wake the old Demon. Show the YOU ARE and Snake Charmer tokens & give a thumbs up.
Scarlet Woman If the Scarlet Woman became the Demon today, show them the YOU ARE token, then the Demon token.
Exorcist The Exorcist chooses a player. Put the Exorcist to sleep. If the Exorcist chose the Demon: Wake the Demon. Show the THIS CHARACTER SELECTED YOU & Exorcist tokens. Point to the Exorcist.
Imp The Imp chooses a player. If the Imp chose themselves: Replace 1 alive Minion token with a spare Imp token. Put the old Imp to sleep. Wake the new Imp. Show the YOU ARE token, then show the Imp token.
Pukka The Pukka chooses a player. The previously poisoned player dies then becomes healthy.
Fang Gu The Fang Gu chooses a player. If they chose an Outsider (once only): Replace the Outsider token with the spare Fang Gu token. Put the Fang Gu to sleep. Wake the target. Show the YOU ARE and Fang Gu tokens & give a thumbs-down.
Empath Give a finger signal.
Balloonist Show a player with a different character type to previously.
General Give a thumb signal.
Dawn