Boffin
Wake the Boffin and the Demon. Show the not-in-play good character token. Put the Boffin and the Demon to sleep.
Philosopher
The Philosopher might choose a character. If necessary, swap their character token.
Minion Information
Snitch
Wake each Minion. Show the THESE CHARACTERS ARE NOT IN PLAY token and three not-in-play character tokens. Put each Minion to sleep.
Demon Information
Marionette
Wake the Demon. Point to the player marked IS THE MARIONETTE and show the THIS PLAYER IS token and the Marionette character token.
Xaan
Mark the Xaan with the NIGHT 1 reminder. If X is 1, mark the Xaan with the X reminder token.
Pixie
Show the Townsfolk character token marked MAD.
Dreamer
The Dreamer points to a player. Show 1 good & 1 evil character token, 1 of which is their character.
Seamstress
The Seamstress might choose 2 players. Nod or shake your head.
Noble
Point to all three players marked KNOW
Shugenja
Point clockwise or anticlockwise around the circle.
Nightwatchman
The Nightwatchman might choose a player Put the Nightwatchman to sleep. Wake the target and show the THIS PLAYER IS and Nightwatchman tokens and point to the Nightwatchman.
Spy
Show the Grimoire for as long as the Spy needs.