PhilosopherThe Philosopher might choose a character. If necessary, swap their character token.
Monk
The Monk chooses a player.
Summoner
Change the Summoner reminder token to the relevant night. If it is night 3, the Summoner chooses a player and a Demon. Put the Summoner to sleep. Wake the chosen player. Show the YOU ARE token, a thumbs down and the chosen Demon token.
Exorcist
The Exorcist chooses a player. Put the Exorcist to sleep. If the Exorcist chose the Demon: Wake the Demon. Show the THIS CHARACTER SELECTED YOU & Exorcist tokens. Point to the Exorcist.
Po
The Po may choose a player OR chooses 3 players if they chose no-one last night. or
No Dashii
The No Dashii chooses a player.
Ojo
The Ojo chooses a character.
Yaggababble
For each time the Yaggababble said the phrase today, you may choose a player. They die.
Assassin
The Assassin might choose a player.
Godfather
If an Outsider died today, the Godfather chooses a player.
Gossip
If the Gossip is due to kill a player, they die
Sweetheart
If the Sweetheart died, a player became drunk immediately. If you haven't done this yet, do so now.
Huntsman
The Huntsman might choose a player. If that player was the Damsel: Put the Huntsman to sleep. Wake the Damsel and show them the YOU ARE info token and their new character token.
Damsel
If the Damsel was chosen by the Huntsman, show them the YOU ARE info token and their new character token.
Fortune Teller
The Fortune Teller chooses 2 players. Nod if either is the Demon (or the RED HERRING).
Town Crier
Either nod or shake your head.
Seamstress
The Seamstress might choose 2 players. Nod or shake your head.