Blood on the Clocktower

Monkey Do Math

Written by Jams, Josh, Kerry, & Zak


Dusk
Sailor The Sailor choosese a living player.
Poisoner The Poisoner chooses a player.
Courtier The Courtier might choose a character.
Innkeeper The Innkeeper chooses 2 players.
Acrobat The Acrobat chooses a player.
Organ Grinder The Organ Grinder either nods their head yes to be drunk, or shakes their head no to be sober.
Devil's Advocate The Devil's Advocate chooses a living player.
Exorcist The Exorcist chooses a player. Put the Exorcist to sleep. If the Exorcist chose the Demon: Wake the Demon. Show the THIS CHARACTER SELECTED YOU & Exorcist tokens. Point to the Exorcist.
Lycanthrope The Lycanthrope chooses a player
Zombuul If no one died today, the Zombuul chooses a player.
Pukka The Pukka chooses a player. The previously poisoned player dies then becomes healthy.
Shabaloth A previously chosen player might be resurrected. The Shabaloth chooses 2 players.
Assassin The Assassin might choose a player.
Godfather If an Outsider died today, the Godfather chooses a player.
Gossip If the Gossip is due to kill a player, they die
Professor The Professor might choose a dead player.
Tinker The Tinker might die.
Moonchild If the Moonchild is due to kill a good player, they die.
Village Idiot Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player.
Mathematician Give a finger signal.
Dawn