Reign of Terror
Written by Raz
* - Not the first night
Investigator
You start knowing that 1 of 2 players is a particular Minion.
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Gossip
Each day, you may make a public statement. Tonight, if it was true, a player dies.
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Washerwoman
You start knowing that 1 of 2 players is a particular Townsfolk.
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Amnesiac
You do not know what you ability is. Each day, privately guess what it is: you learn how accurate you are.
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Clockmaker
You start knowing how many steps from the Demon to its nearest Minion.
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Artist
Once per game, during the day, privately ask the Storyteller any yes/no question
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King
Each night, if the dead equal or outnumber the living, you learn 1 alive character. The Demon knows you are the King.
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Courtier
Once per game, at night, choose a character: they are drunk for 3 nights & 3 days.
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Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
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Philosopher
Once per game, at night, choose a good character: gain that ability. If this character is in play, they are drunk.
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Undertaker
Each night*, you learn which character died by execution today.
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Choirboy
If the Demon kills the King, you learn which player is the Demon. [+ the King]
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Innkeeper
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
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Saint
If you die by execution, your team loses.
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Moonchild
When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
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Drunk
You do not know that you are the Drunk. You think you are a Townsfolk character, but you are not.
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Politician
If you were the player most responsible for your team losing, you change alignment & win, even if dead.
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Poisoner
Each night, choose a player: they are poisoned tonight and tomorrow day.
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Baron
There are extra Outsiders in play. [+2 Outsiders]
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Harpy
Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
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Mezepheles
You start knowing a secret word. The 1st good player to say this word becomes evil that night.
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Psychopath
Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.
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Vigormortis
Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
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Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
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Kazali
Each night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
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Djinn
- Use the Djinn's special rule. All players know what it is.
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Kazali
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Choirboy
: The Kazali can not choose the King to become a Minion if a Choirboy is in play.
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